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Divine StrengthRank: 0/5Increases your total Strength by 2%
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Divine IntellectRank: 0/5Increases your total Intellect by 2%.
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Spiritual FocusRank: 0/5 Requires 5 points in Holy TalentsGives your Flash of Light and Holy Light spells a 14% chance to not lose casting time when you take damage.
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Improved Seal of RighteousnessRank: 0/5 Requires 5 points in Holy TalentsIncreases the damage done by your Seal of Righteousness and Judgement of Righteousness by 3%.
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Healing LightRank: 0/3 Requires 10 points in Holy TalentsIncreases the amount healed by your Holy Light and Flash of Light spells by 4%.
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Aura MasteryRank: 0/1 Requires 10 points in Holy TalentsIncreases the radius of your Auras to 40 yards.
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Improved Lay on HandsRank: 0/2 Requires 10 points in Holy TalentsGives the target of your Lay on Hands spell a 15% bonus to their armor value from items for 2 min. In addition, the cooldown for your Lay on Hands spell is reduced by 10 min.
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Unyielding FaithRank: 0/2 Requires 10 points in Holy TalentsIncreases your chance to resist Fear and Disorient effects by an additional 5%.
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IlluminationRank: 0/5 Requires 15 points in Holy TalentsAfter getting a critical effect from your Flash of Light, Holy Light, or Holy Shock heal spell, gives you a 20% chance to gain Mana equal to 60% of the base cost of your spell.
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Improved Blessing of WisdomRank: 0/2 Requires 15 points in Holy TalentsIncreases the effect of your Blessing of Wisdom spell by 10%.
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Pure of HeartRank: 0/3 Requires 20 points in Holy TalentsIncreases your resistance to Curse and Disease effects by 5%.
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Divine FavorRank: 0/1 Requires 5 points in Illumination Requires 20 points in Holy Talents88 Mana Instant cast2 min cooldown When activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
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Sanctified LightRank: 0/3 Requires 20 points in Holy TalentsIncreases the critical strike chance of your Holy Light spell by 2%.
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Purifying PowerRank: 0/2 Requires 25 points in Holy TalentsReduces the mana cost of your Cleanse and Consecration spells by 5% and increases the critical strike chance of your Exorcism and Holy Wrath spells by 10%.
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Holy PowerRank: 0/5 Requires 25 points in Holy TalentsIncreases the critical effect chance of your Holy spells by 1%.
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Light's GraceRank: 0/3 Requires 30 points in Holy TalentsGives your Holy Light spell a 33% chance to reduce the cast time of your next Holy Light spell by 0.5 sec. This effect lasts 15 sec.
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Holy ShockRank: 0/1 Requires 1 points in Divine Favor Requires 30 points in Holy Talents225 Mana20 yd range Instant cast15 sec cooldown Blasts the target with Holy energy, causing 204 to 220 Holy damage to an enemy, or 204 to 220 healing to an ally.
Trainable Ranks Listed Below Rank 2: 275 Mana, 279-302 Damage or Healing Rank 3: 325 Mana, 365-396 Damage or Healing Rank 4: 385 Mana, 452-488 Damage or Healing Rank 5: 435 Mana, 530-574 Damage or Healing
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Blessed LifeRank: 0/3 Requires 30 points in Holy TalentsAll attacks against you have a 4% chance to cause half damage.
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Holy GuidanceRank: 0/5 Requires 35 points in Holy TalentsIncreases your spell damage and healing by 7% of your total Intellect.
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Divine IlluminationRank: 0/1 Requires 40 points in Holy TalentsInstant3 min cooldown Reduces the mana cost of all spells by 50% for 15 sec.
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Improved Devotion AuraRank: 0/5Increases the armor bonus of your Devotion Aura by 8%.
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RedoubtRank: 0/5Damaging melee and ranged attacks against you have a 10% chance to increase your chance to block by 6%. Lasts 10 sec or 5 blocks.
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PrecisionRank: 0/3 Requires 5 points in Protection TalentsIncreases your chance to hit with melee weapons by 1%.
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Guardian's FavorRank: 0/2 Requires 5 points in Protection TalentsReduces the cooldown of your Blessing of Protection by 60 sec and increases the duration of your Blessing of Freedom by 2 sec.
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ToughnessRank: 0/5 Requires 5 points in Protection TalentsIncreases your armor value from items by 2%.
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Blessing of KingsRank: 0/1 Requires 10 points in Protection Talents177 Mana30 yd range Instant cast Places a Blessing on the friendly target, increasing total stats by 10% for 10 min. Players may only have one Blessing on them per Paladin at any one time.
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Improved Righteous FuryRank: 0/3 Requires 10 points in Protection TalentsWhile Righteous Fury is active, all damage taken is reduced by 2% and increases the amount of threat generated by your Righteous Fury spell by 16%.
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Shield SpecializationRank: 0/3 Requires 5 points in Redoubt Requires 10 points in Protection TalentsIncreases the amount of damage absorbed by your shield by 10%.
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AnticipationRank: 0/5 Requires 10 points in Protection TalentsIncreases your Defense skill by 4.
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StoicismRank: 0/2 Requires 15 points in Protection TalentsIncreases your resistance to Stun effects by an additional 5% and reduces the chance your spells will be dispelled by an additional 15%.
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Improved Hammer of JusticeRank: 0/3 Requires 15 points in Protection TalentsDecreases the cooldown of your Hammer of Justice spell by 5 sec.
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Improved Concentration AuraRank: 0/3 Requires 15 points in Protection TalentsIncreases the effect of your Concentration Aura by an additional 5% and reduces the duration of any Silence or Interrupt effect used against an affected group member by 10%. The duration reduction does not stack with any other effects.
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Spell WardingRank: 0/2 Requires 20 points in Protection TalentsAll spell damage taken is reduced by 2%.
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Blessing of SanctuaryRank: 0/1 Requires 20 points in Protection Talents60 Mana30 yd range Instant cast Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 10 for 10 min. In addition, when the target blocks a melee attack the attacker will take 14 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
Trainable Ranks Listed Below: Rank 2: 85 Mana, 14 Damage Reduction, 21 Holy Damage Rank 3: 110 Mana, 19 Damage Reduction, 28 Holy Damage Rank 4: 135 Mana, 24 Damage Reduction, 35 Holy Damage Rank 5: 180 Mana, 80 Damage Reduction, 46 Holy Damage
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ReckoningRank: 0/5 Requires 20 points in Protection TalentsGives you a 2% chance after being hit by any damaging attack that the next 4 weapon swings within 8 sec will generate an additional attack.
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Sacred DutyRank: 0/2 Requires 25 points in Protection TalentsIncreases your total Stamina by 3%, reduces the cooldown of your Divine Shield spell by 30 sec and reduces the attack speed penalty by 50%.
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One-Handed Weapon SpecializationRank: 0/5 Requires 25 points in Protection TalentsIncreases all damage you deal when a one-handed melee weapon is equipped by 1%.
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Improved Holy ShieldRank: 0/2 Requires 1 points in Holy Shield Requires 30 points in Protection TalentsIncreases damage caused by your Holy Shield by 10% and increases the number of charges of your Holy Shield by 2.
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Holy ShieldRank: 0/1 Requires 1 points in Blessing of Sanctuary Requires 30 points in Protection Talents135 Mana Instant cast10 sec cooldown Requires Shields Increases chance to block by 30% for 10 sec and deals 59 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 35% additional threat. Each block expends a charge. 4 charges.
Trainable Ranks Listed Below: Rank 2: 175 Mana, 86 Holy Damage Rank 3: 215 Mana, 117 Holy Damage Rank 4: 280 Mana, 155 Holy Damage
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Ardent DefenderRank: 0/5 Requires 30 points in Protection TalentsWhen you have less than 35% health, all damage taken is reduced by 6%.
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Weapon ExpertiseRank: 0/5 Requires 35 points in Protection TalentsIncreases your weapon skill with all weapons by 2.
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Avenger's ShieldRank: 0/1 Requires 1 points in Holy Shield Requires 40 points in Protection Talents500 Mana30 yd range 1 sec cast30 sec cooldown Hurls a holy shield at the enemy, dealing 270 to 330 Holy damage, dazing them and then jumping to nearby enemies. Affects 3 total targets. Lasts 6 sec.
Trainable Ranks Listed Below: Rank 2: 615 Mana, 370-452 Holy Damage Rank 3: 780 Mana, 494-602 Holy Damage
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Improved Blessing of MightRank: 0/5Increases the melee attack power bonus of your Blessing of Might by 4%.
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BenedictionRank: 0/5Reduces the Mana cost of your Judgement and Seal spells by 3%.
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Improved JudgementRank: 0/2 Requires 5 points in Retribution TalentsDecreases the cooldown of your Judgement spell by 1 sec.
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Improved Seal of the CrusaderRank: 0/3 Requires 5 points in Retribution TalentsIncreases the melee attack Power bonus of your Seal of the Crusader and the Holy damage increase of your Judgement of the Crusader by 5%.
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DeflectionRank: 0/5 Requires 5 points in Retribution TalentsIncreases your Parry chance by 1%.
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VindicationRank: 0/3 Requires 10 points in Retribution TalentsGives the Paladin's damaging melee attacks a chance to reduce the target's Strength and Agility by 5% for 10 sec.
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ConvictionRank: 0/5 Requires 10 points in Retribution TalentsIncreases your chance to get a critical strike with melee weapons by 1%.
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Seal of CommandRank: 0/1 Requires 10 points in Retribution Talents65 Mana Instant cast Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec.
Unleashing this Seal's energy will judge an enemy, instantly causing 68 to 73 Holy damage, 137 to 146 if the target is stunned or incapacitated.
Trainable Ranks Listed Below: Rank 2: 110 Mana, 97-105 / 194-209 Damage Rank 3: 140 Mana, 124-135 / 248-269 Damage Rank 4: 180 Mana, 154-168 / 309-336 Damage Rank 5: 210 Mana, 193-211 / 387-422 Damage Rank 6: 280 Mana, 228-252 / 456-504 Damage
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Pursuit of JusticeRank: 0/2 Requires 10 points in Retribution TalentsIncreases movement and mounted movement speed by 4%. This does not stack with other movement speed increasing effects.
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Eye for an EyeRank: 0/2 Requires 15 points in Retribution TalentsAll spell criticals against you cause 15% of the damage taken to the caster as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
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Improved Retribution AuraRank: 0/2 Requires 15 points in Retribution TalentsIncreases the damage done by your Retribution Aura by 25%.
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CrusadeRank: 0/3 Requires 15 points in Retribution TalentsIncreases all damage caused against Humanoids, Demons, Undead and Elementals by 1%.
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Two-Handed Weapon SpecializationRank: 0/3 Requires 20 points in Retribution TalentsIncreases the damage you deal with two-handed melee weapons by 2%.
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Sanctity AuraRank: 0/1 Requires 20 points in Retribution TalentsInstant Increases Holy damage done by party members within 30 yards by 10%. Players may only have one Aura on them per Paladin at any one time.
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Improved Sanctity AuraRank: 0/2 Requires 1 points in Sanctity Aura Requires 20 points in Retribution TalentsThe amount of damage caused by targets affected by Sanctity Aura is increased by 1%.
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VengeanceRank: 0/5 Requires 5 points in Conviction Requires 25 points in Retribution TalentsGives you a 1% bonus to Physical and Holy damage you deal for 15 sec after dealing a critical strike from a weapon swing, spell or ability. This effect stacks up to 3 times
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Sanctified JudgementRank: 0/3 Requires 25 points in Retribution TalentsGives your Judgement spell a 33% chance to return 50% of the mana cost of the judged seal.
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Sanctified CrusaderRank: 0/3 Requires 30 points in Retribution TalentsIn addition to the normal effect, your Judgement of the Crusader spell will also increase the critical strike chance of all attacks made against that target by an additional 1%.
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RepentanceRank: 0/1 Requires 30 points in Retribution Talents60 Mana20 yd range Instant cast1 min cooldown Puts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
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Divine PurposeRank: 0/3 Requires 30 points in Retribution TalentsMelee and ranged critical strikes against you cause 4% less damage.
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FanaticismRank: 0/5 Requires 1 points in Repentance Requires 35 points in Retribution TalentsIncreases the critical strike chance of all Judgements capable of a critical hit by 3%.
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Crusader StrikeRank: 0/1 Requires 40 points in Retribution Talents236 ManaMelee range Instant cast10 sec cooldown Requires Melee Weapon An instant strike that causes weapon damage plus 40% of your Holy spell damage and refreshes all Judgements on the target.
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